スフェライダーメカ 3Dモデル
0
仕様
- ジオメトリpolygonal
- 多角形12,262
- 頂点9,503
- テクスチャYes
- 堅いYes
- アニメ化Yes
- 3Dプリント可能No
- ゲームレディ(低ポリ)No
- UVマップYes
- ラップされていないUVnon-overlapping
説明
- A humble 4-legged dieselpunk mecha .)
= motion cycles(with root motion):
walk forward;
walk backward;
strafe left;
strafe right;
combo attack 1;
combo attack 2;
run cycle;
idle cycle;
jump cycle;
death cycle;
= Polycount:
separate armor mesh(1230 polys, 1318 tris);
separate torso+hand mesh(2534 polys, 3530 tris);
separate chassis mesh(6804 polys, 10696 tris);
separate radar mesh(392 polys, 684 tris);
separate reactor mesh;(655 polys, 1192 tris)
separate cannon mesh (1133 polys, 1940 tris);
= Textures:
- armor: 4096x4096 ao, metallic, height, diffuse, roughness, normal map;
- torso: 4096x4096 ao, metallic, height, diffuse, roughness, emission, normal map;
- pelvic: 2048x2048 ao, metallic, height, diffuse, roughness, emission, normal map;
- chassis: 4096x4096 ao, metallic, height, diffuse, roughness, normal map;
- cannon: 2048x2048 ao, metallic, height, diffuse, roughness, emission, normal map;
- axe: 2048x2048 ao, metallic, height, diffuse, roughness, normal map;
- radar: 2048x2048 ao, metallic, height, diffuse, roughness, normal map;
- reactor: 2048x2048 ao, metallic, height, diffuse, roughness, emission, normal map;
= Archive holds:
- OBJ with lowpoly and highpoly robot parts meshes;
- FBX with motion cycles;
- TXT with motion clips timing table;
- full textures pack in PNG;
May 24, 2020
追加日
Nov 09, 2021
最後の更新
レビュー
この商品のレビューはまだありません。
氷を砕いた最初の人になろう。




