スパインリギング 3Dモデル
0
仕様
- ジオメトリpolygonal_quads only
- 多角形26,120
- 頂点26,326
- テクスチャYes
- 堅いYes
- アニメ化Yes
- 3Dプリント可能No
- ゲームレディ(低ポリ)No
- UVマップYes
- ラップされていないUVnon-overlapping
説明
Spine Rigged
High quality realistic rigged skeleton spine with intuitive control rig. Includes Spine (Cervical, Thoracic and Lumbar Vertebra with connective tissue) and Pelvis (Illium, Sacrum, and Coccyx). High resolution textures and displacement included.
==FILES==
Maya File
Skeleton_Spine.ma (1.53 MB)
ImageBasedLighting.hdr (2048x1024, 812 KB)
Skeleton_Torso_Color.tif (4096x4096, 48MB)
Skeleton_Torso_Displacement.tif (4096x4096, 32MB)
Pelvis_Color.tif (4096x4096, 48MB)
Pelvis_Displacement.tif (4096x4096, 32MB)
workspace.mel
==SUPPORT==
-Contact the author via 'Support Ticket' for any questions
-This model will be updated upon request
==ORGANIZATION==
-All bones are properly named and grouped.
-All materials and textures are properly named.
==RENDERING==
Clean File paths are setup to allow no hassle setup
File is Rendered using Arnold and will automatically subdivide to proper render division at render time.
-ImageBased Lighting, Additional Lighting and Indirect Lighting is set up ready to render.
Nov 13, 2021
追加日
Nov 13, 2021
最後の更新
レビュー
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氷を砕いた最初の人になろう。











