Spine Rigged 3D Model
0
Specifications
- Geometrypolygonal_quads only
- Polygons26,120
- Vertices26,326
- TexturesYes
- RiggedYes
- AnimatedYes
- 3D Printable ReadyNo
- Game Ready (low poly)No
- UV MappedYes
- Unwrapped UVsnon-overlapping
Description
Spine Rigged
High quality realistic rigged skeleton spine with intuitive control rig. Includes Spine (Cervical, Thoracic and Lumbar Vertebra with connective tissue) and Pelvis (Illium, Sacrum, and Coccyx). High resolution textures and displacement included.
==FILES==
Maya File
Skeleton_Spine.ma (1.53 MB)
ImageBasedLighting.hdr (2048x1024, 812 KB)
Skeleton_Torso_Color.tif (4096x4096, 48MB)
Skeleton_Torso_Displacement.tif (4096x4096, 32MB)
Pelvis_Color.tif (4096x4096, 48MB)
Pelvis_Displacement.tif (4096x4096, 32MB)
workspace.mel
==SUPPORT==
-Contact the author via 'Support Ticket' for any questions
-This model will be updated upon request
==ORGANIZATION==
-All bones are properly named and grouped.
-All materials and textures are properly named.
==RENDERING==
Clean File paths are setup to allow no hassle setup
File is Rendered using Arnold and will automatically subdivide to proper render division at render time.
-ImageBased Lighting, Additional Lighting and Indirect Lighting is set up ready to render.
Nov 13, 2021
date added
Nov 13, 2021
last update
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