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建築乗り物キャラクター航空機家具エレクトロニクス動物たち植物兵器スポーツのフード解剖学
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3Dモデル

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単純な返品
ベストプライスギャランティ
箱から出して動作
49 訪問
CLUB_360

仕様

  • ジオメトリpolygonal
  • 多角形3,172
  • 頂点3,156
  • テクスチャNo
  • 堅いNo
  • アニメ化No
  • 3Dプリント可能No
  • ゲームレディ(低ポリ)No
  • UVマップYes
  • ラップされていないUVnon-overlapping

フォーマットとファイル

Maya
(.ma)

default_scanline
statue.ma
OBJ
(.obj)

statue.obj
Zbrush
(.ztl)
11 MB

Statue.ZTL
Zbrush
(.ztl)
11 MB

Statue_damage.ZTL
3ds Max
(.max)

statue.max
FBX
(.fbx)

statue.FBX
3DS
(.3ds)

statue.3DS
3DS
12 MB

statue_normal.tga

説明

This product source file done in MAYA Models possible to use in any project and any 3d software Features: * High detail polygonal model. * Objects have proper pivot points locations. * Detailed enough for close-up renders. For high-res rendering. * correctly scaled accurate representation of the original objects. *All objects have Non-overlapping UV's defined. ********************************* Model is based on edge-loop mesh topology so it would be very easy to modify Damage version in zbrsh file included. Polygon Count:: 3172 Tricount : 6038 ********************************* File Formats Available: OBJ MAYA Autodesk FBX ZTL (Z BRUSH 4R4) Normal Map( TGA) ********************************* Best For: Animation Project Game Concept Animation Practice Modeling Practice Self Learning ********************************* Thanks
Oct 15, 2019 追加日
Sep 28, 2021 最後の更新

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