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建築乗り物キャラクター航空機家具エレクトロニクス動物たち植物兵器スポーツのフード解剖学
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ブックマークを削除しました

3Dモデル

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単純な返品
ベストプライスギャランティ
箱から出して動作
49 訪問
CLUB_360

仕様

  • ジオメトリpolygonal
  • 多角形3,172
  • 頂点3,156
  • テクスチャNo
  • 堅いNo
  • アニメ化No
  • 3Dプリント可能No
  • ゲームレディ(低ポリ)No
  • UVマップYes
  • ラップされていないUVnon-overlapping

フォーマットとファイル

Maya
(.ma)

default_scanline
statue.ma
OBJ
(.obj)

statue.obj
Zbrush
(.ztl)
11 MB

Statue.ZTL
Zbrush
(.ztl)
11 MB

Statue_damage.ZTL
3ds Max
(.max)

statue.max
FBX
(.fbx)

statue.FBX
3DS
(.3ds)

statue.3DS

説明

This product source file done in MAYA Models possible to use in any project and any 3d software Features: * High detail polygonal model. * Objects have proper pivot points locations. * Detailed enough for close-up renders. For high-res rendering. * correctly scaled accurate representation of the original objects. *All objects have Non-overlapping UV's defined. ********************************* Model is based on edge-loop mesh topology so it would be very easy to modify Damage version in zbrsh file included. Polygon Count:: 3172 Tricount : 6038 ********************************* File Formats Available: OBJ MAYA Autodesk FBX ZTL (Z BRUSH 4R4) Normal Map( TGA) ********************************* Best For: Animation Project Game Concept Animation Practice Modeling Practice Self Learning ********************************* Thanks
Oct 15, 2019 追加日
Sep 28, 2021 最後の更新

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