-->
MimariAraçlarKarakterlerUçakMobilyaElektronikHayvanlarBitkilerSilahlarSpor DallarıGıdaAnatomi
Yer işareti
Yer imi kaldırıldı

heykel 3D model

0
heykel royalty-free 3d model - Preview no. 1
heykel royalty-free 3d model - Preview no. 2
heykel royalty-free 3d model - Preview no. 3
heykel royalty-free 3d model - Preview no. 4
heykel royalty-free 3d model - Preview no. 5
heykel royalty-free 3d model - Preview no. 6
heykel royalty-free 3d model - Preview no. 7
heykel royalty-free 3d model - Preview no. 8
heykel royalty-free 3d model - Preview no. 9
heykel royalty-free 3d model - Preview no. 10
heykel royalty-free 3d model - Preview no. 11
heykel royalty-free 3d model - Preview no. 1
heykel royalty-free 3d model - Preview no. 2
heykel royalty-free 3d model - Preview no. 3
heykel royalty-free 3d model - Preview no. 4
heykel royalty-free 3d model - Preview no. 5
heykel royalty-free 3d model - Preview no. 6
heykel royalty-free 3d model - Preview no. 7
heykel royalty-free 3d model - Preview no. 8
heykel royalty-free 3d model - Preview no. 9
heykel royalty-free 3d model - Preview no. 10
heykel royalty-free 3d model - Preview no. 11
19
00
Royalty Free LisansTüm genişletilmiş kullanımlar
Basit iadeler
En iyi fiyat garantisi
Kutunun dışında çalışır
49 ziyaret
CLUB_360

Özellikler

  • Geometripolygonal
  • Çokgenler3,172
  • Tepe Noktaları3,156
  • DokularNo
  • hileliNo
  • canlandırılmışNo
  • 3D Yazdırılabilir HazırNo
  • Oyuna Hazır (düşük poli)No
  • UV HaritalıYes
  • Sarılmamış UV'lernon-overlapping

Biçimler ve Dosyalar

Maya
(.ma)

default_scanline
statue.ma
OBJ
(.obj)

statue.obj
Zbrush
(.ztl)
11 MB

Statue.ZTL
Zbrush
(.ztl)
11 MB

Statue_damage.ZTL
3ds Max
(.max)

statue.max
FBX
(.fbx)

statue.FBX
3DS
(.3ds)

statue.3DS

Açıklama

This product source file done in MAYA Models possible to use in any project and any 3d software Features: * High detail polygonal model. * Objects have proper pivot points locations. * Detailed enough for close-up renders. For high-res rendering. * correctly scaled accurate representation of the original objects. *All objects have Non-overlapping UV's defined. ********************************* Model is based on edge-loop mesh topology so it would be very easy to modify Damage version in zbrsh file included. Polygon Count:: 3172 Tricount : 6038 ********************************* File Formats Available: OBJ MAYA Autodesk FBX ZTL (Z BRUSH 4R4) Normal Map( TGA) ********************************* Best For: Animation Project Game Concept Animation Practice Modeling Practice Self Learning ********************************* Thanks
Oct 15, 2019 Ekleme Tarihi
Sep 28, 2021 son Güncelleme

Yorumlar

Bu ürün için henüz hiç yorum yapılmamış.
Neden buzu kıran ilk kişi değilsin?