様式化されたバスケットボール選手 3Dモデル
0
仕様
- ジオメトリpolygonal_quads/tris
- 多角形6,507
- 頂点6,586
- テクスチャYes
- 堅いYes
- アニメ化No
- 3Dプリント可能No
- ゲームレディ(低ポリ)No
- UVマップYes
- ラップされていないUVnon-overlapping
説明
The idea is to create a STYLIZED CONCEPT 3D model of Basketball player.
Model is rigged using the setup machine version 2 plugin from anzovin. (it builds its rig with standard Maya nodes, the resulting rigged character can be used in any copy of Maya.)
There is a control for displaying ALTERNATIVE MODEL OF THE FACE, alternative TEXTURES and control for displaying players ACCESSORIES.
So you can create TWO RIGGED model in one control.
Textures are separated at 2048x2048 each.
All preview images rendered with MAYA SOFTWARE renderers. using no lights. optimized for very FAST RENDERING TIME.
Note: Ball is included.
Sep 17, 2020
追加日
Mar 07, 2022
最後の更新
レビュー
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氷を砕いた最初の人になろう。











