程式化的篮球运动员 3D模型
0
规格
- 几何polygonal_quads/tris
- 多边形6,507
- 顶点6,586
- 纹理Yes
- 索具化Yes
- 动画No
- 适合3D打印No
- 适合游戏(低多边形)No
- UV映射Yes
- 未封装UVnon-overlapping
描述
The idea is to create a STYLIZED CONCEPT 3D model of Basketball player.
Model is rigged using the setup machine version 2 plugin from anzovin. (it builds its rig with standard Maya nodes, the resulting rigged character can be used in any copy of Maya.)
There is a control for displaying ALTERNATIVE MODEL OF THE FACE, alternative TEXTURES and control for displaying players ACCESSORIES.
So you can create TWO RIGGED model in one control.
Textures are separated at 2048x2048 each.
All preview images rendered with MAYA SOFTWARE renderers. using no lights. optimized for very FAST RENDERING TIME.
Note: Ball is included.
Sep 17, 2020
添加日期
Mar 07, 2022
最后更新
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