ソードローポリ 3Dモデル
0
仕様
- ジオメトリpolygonal_quads/tris
- 多角形1,482
- 頂点785
- テクスチャYes
- 堅いNo
- アニメ化No
- 3Dプリント可能No
- ゲームレディ(低ポリ)No
- UVマップYes
- ラップされていないUVnon-overlapping
説明
Low poly sword.
Real world scale was used, it is about 1.1 meters.
Native format is .blend.
Material created with principaled shader in cycles.
Render performed with Iray(substance painter) those gays with light-gray background, and with Cycles with darker background.
There is two sets of files one with quads and one triangulated. It is better to use triangulated files. In other case it will look good in your software only if it uses method of triangulation like in substance painter. If it uses different method normal map will give some distortion, especially on blade.
Four sets of PBR textures are available:
1)MetRough_textures (Sword_BaseColor.png;
Sword_Metallic.png; Sword_Normal.png; Sword_Roughness.png)
2)SpecGloss_textures
3)UE4_textures
4)Unity_Standard_Met
In case of .blend files textures are packed into files.
All textures have resolution 2048x2048.
Jul 16, 2020
追加日
Jan 17, 2022
最後の更新
レビュー
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氷を砕いた最初の人になろう。
















