剑低聚 3D模型
0
规格
- 几何polygonal_quads/tris
- 多边形1,482
- 顶点785
- 纹理Yes
- 索具化No
- 动画No
- 适合3D打印No
- 适合游戏(低多边形)No
- UV映射Yes
- 未封装UVnon-overlapping
描述
Low poly sword.
Real world scale was used, it is about 1.1 meters.
Native format is .blend.
Material created with principaled shader in cycles.
Render performed with Iray(substance painter) those gays with light-gray background, and with Cycles with darker background.
There is two sets of files one with quads and one triangulated. It is better to use triangulated files. In other case it will look good in your software only if it uses method of triangulation like in substance painter. If it uses different method normal map will give some distortion, especially on blade.
Four sets of PBR textures are available:
1)MetRough_textures (Sword_BaseColor.png;
Sword_Metallic.png; Sword_Normal.png; Sword_Roughness.png)
2)SpecGloss_textures
3)UE4_textures
4)Unity_Standard_Met
In case of .blend files textures are packed into files.
All textures have resolution 2048x2048.
Jul 16, 2020
添加日期
Jan 17, 2022
最后更新
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