置時計 3Dモデル
0
仕様
- ジオメトリpolygonal_ngons used
- 多角形9,364
- 頂点9,374
- テクスチャYes
- 堅いNo
- アニメ化No
- 3Dプリント可能No
- ゲームレディ(低ポリ)No
- UVマップYes
- ラップされていないUVmixed
説明
Photorealistic parametric model of a clock.
Originally created with 3ds Max 2008.
Model is built to real-world scale(mm) and shaded for Vray 2.
For easy modifications, the model contains non-collapsed modifier stack and shapes of sections.
To to change the radius of the model you only need to change the radius of the circle named "clock_radius_control".
To change the cross-section of the clock just modify the spline "clock_prof" on sub-object level.
Minutes and hours marks must be moved in local mode.
9364 polygons after converting to editable poly (18476 tris).
Scene objects are organized by groups.
Custom textures:
- makula_doska001_oak.jpg 5000x737
- makula_doska001_oak_b.jpg 5000x737
- makula_softbox001_warm.hdr 1753x1322 32-bit
- makula_softbox001_cold.hdr 1753x1322 32-bit
The archive contains only clock and studio setup. No other scene elements are included.
Oct 04, 2019
追加日
Feb 19, 2022
最後の更新
レビュー
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氷を砕いた最初の人になろう。







