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建築乗り物キャラクター航空機家具エレクトロニクス動物たち植物兵器スポーツのフード解剖学
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地形山脈42 3Dモデル

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地形山脈42 royalty-free 3d model - Preview no. 1
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3DmKits

仕様

  • ジオメトリpolygonal_quads only
  • 多角形63,140
  • 頂点63,705
  • テクスチャYes
  • 堅いNo
  • アニメ化No
  • 3Dプリント可能No
  • ゲームレディ(低ポリ)No
  • UVマップYes
  • ラップされていないUVnon-overlapping

フォーマットとファイル

3ds Max
(.max)
283 MB

vray 2,4
01_max_TerrainNG042_Vray.rar
3ds Max
(.max)
283 MB

default_scanline
02_max_TerrainNG042_Standard.rar
FBX
(.fbx)
331 MB

03_FBX_TerrainNG042.rar
OBJ
(.obj)
316 MB

04_OBJ_TerrainNG042.rar
OBJ
23 MB

AdditionalMaps.rar

説明

=========================================================== MOUNTAIN RANGE - COMPLETE SCENE =========================================================== This is complete scene of landscape, mountain range. Prepared for hi-res renders and games. Complete package - ready to use scene and additional files for further work. Textures are repeatable, masked with maps, so ground look good in close up. Intended to walk on. Dimension of terrain model - 2,5km x 2,5km. EDITABLE SURFACE and POLYCOUNT ----------------------------------------------------- Model uses displace map so mesh is subdividable, you can adjust amount of details and polycount, from Low Poly up to high detailed surface. 'TurboSmooth' placed below 'Displace' modifier so subdivision visibly add details. Polycount of terrain after merged modifiers: - subdivision 0: 62.500 polygons, - subdivision 1: 250.000 polygons, - subdivision 2: 1.000.000 polygons, - whole scene: 63.140 polygons, Two versions included: - 3ds max - standard version with standard materials, no light, default renderer, atmosphere, sun, - V-Ray version with V-Ray materials, light and render setups (ready to render like images above), atmosphere, sun, Preview renders are raw renders from V-Ray file, no post production. Exported formats: No bugs, Uv works correctly. Obviously there is no light in exported formats. Each format have three versions exported - low poly, mid poly and high poly with polycount as noted above. You can also use attached displace map to build terrain from plane and control polycount as well (like in 3ds max version). Skydome object included. For real time engines you can import FBX model or build landscape inside engine editor from included displacement map. =========================================================== TEXTURES There are 11 textures: - color 1- 8192 x 8192 px, - color 2 - 8192 x 8192 px, - color 3 - 4096 x 4096 px, - blend map 1 - 8192 x 8192 px, - blend map 2 - 8192 x 8192 px, - normal map - 4096 x 4096 px, - specular - 4096 x 4096 px, - skydome - 6400 x 1600 px, - skydome 2 - 3000 x 3000, 2048 x 2048 px, - displace maps mountain shape - 16384 x 16384 px, ========================================================== PROFESSIONALLY MODELLED Model made without ngons and to keep polycount as low as possible. CHECK MATE PRO standard: - no isolated or overlapped vertices, - no overlapped faces, - no ngons, 100% quads (even skydome), - real world scale, objects at 100% scale at object level, - grouped, ready to merge into the scene, ========================================================== WELL ORDERED Like all our products this scene is useful and easy to modify. In this product there is no problem with multiplied materials and textures. Each object is assigned only one material so there is no annoying Multi/Sub-Object materials. Materials, maps and objects are clearly named in English. Objects placed on layer, very easy to work with. =============
Dec 27, 2019 追加日
Jul 19, 2024 最後の更新

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