ウルトラヒューマン 3Dモデル
0
仕様
- ジオメトリpolygonal_quads/tris
- 多角形6,046
- 頂点6,056
- テクスチャYes
- 堅いNo
- アニメ化No
- 3Dプリント可能No
- ゲームレディ(低ポリ)No
- UVマップYes
- ラップされていないUVoverlapping
説明
Original design of a humanoid character with ultra exaggerated musculature of comic book proportions.
Quads and triangles polygonal model with unwrapped UVs. Designed to be rendered using subdivision.
Low polygon, clean topology and well connected UV shells make it easier to customize the mesh and textures to recreate comic book superheroes and villains.
Low polygon count makes it suitable for use in games and real-time applications (best with a bit of smoothing applied to flatted out the jaggedness, or simply apply one level of subdivision).
Diffuse color textures include in TGA format and game friendly resolutions:
* Body - 2048 x 2048 (diffuse color, specular)
* Face - 1024 x 1024 (diffuse color, specular)
* Eye - 128 x 128
Mesh is divided into two parts:
1. Body - 5767 vertices, 5780 polys
2. Shorts - 289 vertices, 266 polys
Character stands about 2.15m in height.
Sep 28, 2020
追加日
Feb 06, 2022
最後の更新
レビュー
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氷を砕いた最初の人になろう。











