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tomwoof

명세서

  • 기하학polygonal_quads/tris
  • 다각형6,046
  • 정점들6,056
  • 텍스처Yes
  • 딱딱한No
  • 생기 있는No
  • 3D 인쇄 가능 준비No
  • 게임 준비 (낮은 폴리)No
  • UV 매핑 됨Yes
  • 포장되지 않은 자외선overlapping

형식 및 파일

Lightwave
(.lwo)
11 MB

default_scanline
ultrahuman_LWO.zip

기술

Original design of a humanoid character with ultra exaggerated musculature of comic book proportions. Quads and triangles polygonal model with unwrapped UVs. Designed to be rendered using subdivision. Low polygon, clean topology and well connected UV shells make it easier to customize the mesh and textures to recreate comic book superheroes and villains. Low polygon count makes it suitable for use in games and real-time applications (best with a bit of smoothing applied to flatted out the jaggedness, or simply apply one level of subdivision). Diffuse color textures include in TGA format and game friendly resolutions: * Body - 2048 x 2048 (diffuse color, specular) * Face - 1024 x 1024 (diffuse color, specular) * Eye - 128 x 128 Mesh is divided into two parts: 1. Body - 5767 vertices, 5780 polys 2. Shorts - 289 vertices, 266 polys Character stands about 2.15m in height.
Sep 28, 2020 추가 된 날짜
Feb 06, 2022 마지막 업데이트

리뷰

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