武器箱-PBR 3Dモデル
0
仕様
- ジオメトリpolygonal_quads/tris
- 多角形21,377
- 頂点22,850
- テクスチャYes
- 堅いNo
- アニメ化No
- 3Dプリント可能No
- ゲームレディ(低ポリ)No
- UVマップYes
- ラップされていないUVnon-overlapping
説明
Loot Crate / Weapon Case With Interior - PBR
This is an original design. There are no third party IP depicted in this 3d model.
This Weapon Case is a variant of this product: 1371189
To review, please search for above Product ID in Turbosquid search bar.
Marmoset Toolbag 3 scene bundle is included.
PBR Metallic as well as PBR Spec/Gloss maps are included.
Dimension: ~94 cm x ~55 cm x ~51 cm.
Built to real-world scale.
This model uses a scale of 1 unit = 1 centimeter.
Scene objects are organized by layers / groups.
Clean & Quad based topology.
Mesh is created with goal of achieving highest fidelity while maintaining efficiency.
To avoid unnecessary support loops, this model is not intended for subdivision. However clean topology allows to turn this into a subd mesh quickly ( that option would go well with 8k maps that you may export from provided Substance Painter project file).
Model is divided into 3 parts to allow proper material assignment as well as making sure door can be opened / closed. Pivot points are positioned correctly
This model is using 2 texture sets. Separated into :
Crate A ( Door, portion of interior and handles)
Crate B ( Main body )
Using the provided Substance Painter file you may easily customize details.
Clean and efficient UVW Unwrap.
Textures are 4096 x 4096 - 8 bit PNG
Of course you may take the 4k Texture sets and downscale to 2k or lower
You're also able to export 8k maps using the provided Substance painter file.
Substance Painter file (.spp) along with Low & High poly meshes are included.
Included Map Types:
* Ambient Occlusion
* BaseColor
* Diffuse
* Emissive
* Glossiness
* Metallic
* Normal ( DirectX)
* Roughness
* Specular
Plus StemCell_Studio HDRI map
Nov 13, 2019
追加日
Nov 27, 2025
最後の更新
レビュー
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氷を砕いた最初の人になろう。





























