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비행기 격납고 3D 모델

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로열티 무료 라이센스광고 작성 전용
단순 반품
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상자에서 작동 함
0 방문
Adrian Ciurea

명세서

  • 기하학polygonal_quads/tris
  • 다각형120,242
  • 정점들128,297
  • 텍스처Yes
  • 딱딱한No
  • 생기 있는No
  • 3D 인쇄 가능 준비No
  • 게임 준비 (낮은 폴리)No
  • UV 매핑 됨Yes
  • 포장되지 않은 자외선non-overlapping

형식 및 파일

3ds Max
(.max)
536 MB

vray 3.5
Airplane_hangar_3dMax.rar
FBX
(.fbx)
523 MB

Airplane_hangar_FBX.rar
OBJ
(.obj)
521 MB

Airplane_hangar_Obj.rar

기술

- A scene representing an airplane hangar, made out of 120242 polygons in total (only quads and triangles); - All of the 264 models in the scene (some may be replicated two times or more) are fully unwrapped, no overlapping, with one exception- the hangar's frames; - There are 353 textures in total, between 2048/2048 and 8192/8192 pixels in size, with an average of three textures per one model: diffuse, reflection and normal; - The 3d Max scene's sun orientation is linked with the god rays lights, so by moving the sun around, the rays of light that are coming through the skylights will move accordingly; - The naming convention of the textures is exactly the same with the models and their material names in the 3d scene, in case of model repetition, an underscore _1, _2, _ ... is added to the model's name; - All of the objects have their sizes reset to 100, and the objects touching the ground have their "move" z axis set to zero; - The models respect their real-life sizes, and the names, brands and logos are fictive.
Sep 29, 2020 추가 된 날짜
Nov 29, 2021 마지막 업데이트

리뷰

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