American Bison 3D 모델
0
명세서
- 기하학polygonal_quads/tris
- 다각형4,684
- 정점들4,672
- 텍스처Yes
- 딱딱한No
- 생기 있는No
- 3D 인쇄 가능 준비No
- 게임 준비 (낮은 폴리)No
- UV 매핑 됨Yes
- 포장되지 않은 자외선non-overlapping
기술
Detailed model of an American buffalo. The model was created and optimized for effective subdivision, animation and deformation. Quads were mostly used in the creation the model. The few triangles used where strategically placed in areas where they will not hamper deformation. The model is a textured clean mesh with excellent edge flow, ready for rigging and animation and comes with 3 morph targets. Mouth details like teeth and tongue are not included.
Modeling and rigging were done in Lightwave and exported to Cinema4D R16 for textures, scene set up and rendering. Preview images were set up and rendered in Cinema4D R16 with Redshift v.2.5.08. There is a file version for C4D R13, set up with default shaders and scan line render engine. The rest of the files which include Maya, Max Softimage and Lightwave were set up with default shaders and render engines. All models, materials and textures were vigorously tested and labeled appropriately in their respective applications, to ensure compatibility.
Features:
Scene is set up ready for rendering in Cinema4D R16 with Redshift version v2.5.08.
Diffuse Map (Body): 4096 x 4096
Diffuse Map (Eyes): 1024 x 1024
Normal Map(Body): 4096 x 4096
Polygons: 4684
Vertices: 4672
Setup with default shaders and scanline renderers with preview subdivision level 0 and render subdivision 1-3 in Lightwave, Max, Maya, Softimage and C4D R13.
Nov 13, 2021
추가 된 날짜
Jan 21, 2023
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