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베르베르 텐트 3 3D 모델

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로열티 무료 라이센스모든 확장 용도
단순 반품
최저가 보장
상자에서 작동 함
0 방문
Steno Scarduelli

명세서

  • 기하학polygonal_quads only
  • 다각형18,062
  • 정점들9,754
  • 텍스처Yes
  • 딱딱한No
  • 생기 있는No
  • 3D 인쇄 가능 준비No
  • 게임 준비 (낮은 폴리)No
  • UV 매핑 됨Yes
  • 포장되지 않은 자외선mixed

형식 및 파일

Blender
(.blend)
44 MB

cycles
Berber_Tent_3_Blend.rar
3DS
(.3ds)

Berber_Tent_3_3ds.rar
X file
(.x)

Berber_Tent_3_DirectX.rar
FBX
(.fbx)

Berber_Tent_3_Fbx.rar
OBJ
(.obj)

Berber_Tent_3_Obj.rar
OBJ
42 MB

Berber_Tent_3_Textures_V-Ray.rar
OBJ
43 MB

Berber_Tent_3_Textures.rar

기술

A small Berber tent model, fit for general visualization but not for games. Modelled in Blender in real world scale (metric system). This tent is 2.2 meters tall, based upon a wild guess. Rendered and issued in polygonal form. Geometry is full quads and is not fit for subdivision. Exported at the origin with frozen transforms. This model is completely unwrapped with mostly non overlapping UVs. Only overlapping isle is the hanging cloth on the front of the tent. Objects, textures and materials are logically named with matching names. Each object only has one material applied. Three objects, three materials, three sets of 2048x2048 .Png textures. Each set includes Base Colour, Roughness, Heigth, Metalness, Ambient Occlusion and Normal maps (OpenGl). The Blender file comes with packed textures. Textures for exchange formats are zipped in a dedicated archive in the Support Section. A second dedicated archive contains the same PBR textures sets for V-Ray. The Blender Cycles materials might need rebuilding when imported into an application other than Blender, but are exported correctly to .Fbx as a Phong material. Lighting rig included.
Dec 02, 2019 추가 된 날짜
Feb 20, 2022 마지막 업데이트

리뷰

현재이 제품에 대한 리뷰가 없습니다.
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