BFGoodrich 휠 3D 모델
0
명세서
- 기하학polygonal_quads only
- 다각형51,200
- 정점들51,400
- 텍스처Yes
- 딱딱한No
- 생기 있는No
- 3D 인쇄 가능 준비No
- 게임 준비 (낮은 폴리)No
- UV 매핑 됨Yes
- 포장되지 않은 자외선non-overlapping
기술
BFGoodrich Wheel
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Unit: Centimeter
Real size design 205/60R15
Diameter: 62.7cm
Rim Diameter: 38.1cm = (15")
Sidewall: 12.3cm
Wheel width: 205mm
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Quads only - Clean topology - Non-Overlapping UV
All files are ready to render.(Mb - Ma - MAX2014-2017)
Turntable have no Post-processing.
Thumbnails: just 0.8 gamma correction in photoshop.
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Modeling and UV Mapping: Maya
Texturing: Substance painter and CorelDraw
Turntable: Maya
Thumbnails: 3Ds Max
FBX and OBJ exported from maya
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Software Version:
Maya 2017 (V-Ray 3.5)
3DS Max 2017 (V-Ray 3.4)
3DS Max 2014 (V-Ray 3.6)
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Subdivide:
Maya: Used 3 key on keyboard
3Ds Max (2017): Used MeshSmooth
3Ds Max (2014): Used MeshSmooth
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Polygons before subdivide:
Total: 51200
BFGoodrich: 51200
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Textures:
4K: Diffuse
4K: Glossiness
4K: Height
4K: Ior
4K: Normal
4K: Reflection
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OBJ (Include: The BFGoodrich)
FBX (Include: The BFGoodrich)
MA (Include: The BFGoodrich, HDRI, textures and v-ray materials) **Ready to render
MB (Include: The BFGoodrich, HDRI, textures and v-ray materials) **Ready to render
MAX (2014-2017) (Include: The BFGoodrich, 4 Fill Lights, HDRI, textures and v-ray materials) **Ready to render
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There is a Render_Setting file in MA and MB format folders.
Layers, parts and materials have name.
Also check out our other models, just click on our user name to see complete gallery.
Hope you like it!
Dec 18, 2019
추가 된 날짜
Jan 23, 2024
마지막 업데이트
리뷰
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