BF古德里奇车轮 3D模型
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规格
- 几何polygonal_quads only
- 多边形51,200
- 顶点51,400
- 纹理Yes
- 索具化No
- 动画No
- 适合3D打印No
- 适合游戏(低多边形)No
- UV映射Yes
- 未封装UVnon-overlapping
描述
BFGoodrich Wheel
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Unit: Centimeter
Real size design 205/60R15
Diameter: 62.7cm
Rim Diameter: 38.1cm = (15")
Sidewall: 12.3cm
Wheel width: 205mm
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Quads only - Clean topology - Non-Overlapping UV
All files are ready to render.(Mb - Ma - MAX2014-2017)
Turntable have no Post-processing.
Thumbnails: just 0.8 gamma correction in photoshop.
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Modeling and UV Mapping: Maya
Texturing: Substance painter and CorelDraw
Turntable: Maya
Thumbnails: 3Ds Max
FBX and OBJ exported from maya
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Software Version:
Maya 2017 (V-Ray 3.5)
3DS Max 2017 (V-Ray 3.4)
3DS Max 2014 (V-Ray 3.6)
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Subdivide:
Maya: Used 3 key on keyboard
3Ds Max (2017): Used MeshSmooth
3Ds Max (2014): Used MeshSmooth
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Polygons before subdivide:
Total: 51200
BFGoodrich: 51200
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Textures:
4K: Diffuse
4K: Glossiness
4K: Height
4K: Ior
4K: Normal
4K: Reflection
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OBJ (Include: The BFGoodrich)
FBX (Include: The BFGoodrich)
MA (Include: The BFGoodrich, HDRI, textures and v-ray materials) **Ready to render
MB (Include: The BFGoodrich, HDRI, textures and v-ray materials) **Ready to render
MAX (2014-2017) (Include: The BFGoodrich, 4 Fill Lights, HDRI, textures and v-ray materials) **Ready to render
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There is a Render_Setting file in MA and MB format folders.
Layers, parts and materials have name.
Also check out our other models, just click on our user name to see complete gallery.
Hope you like it!
Dec 18, 2019
添加日期
Jan 23, 2024
最后更新
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