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동굴 동굴 3D 모델

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로열티 무료 라이센스모든 확장 용도
단순 반품
최저가 보장
상자에서 작동 함
12 방문
Marc Mons

명세서

  • 기하학polygonal_quads/tris
  • 다각형395,663
  • 정점들483,409
  • 텍스처Yes
  • 딱딱한No
  • 생기 있는No
  • 3D 인쇄 가능 준비No
  • 게임 준비 (낮은 폴리)No
  • UV 매핑 됨Yes
  • 포장되지 않은 자외선mixed

형식 및 파일

FBX
(.fbx)
767 MB

CaveCavern.zip
OBJ
(.obj)
767 MB

CaveCavern.zip
OBJ
160 MB

Composition.psd
Cinema 4D
(.c4d)
767 MB

other 2018
CaveCavern.zip
3ds Max
(.max)
767 MB

other 2017
CaveCavern.zip
Maya
(.ma)
767 MB

mentalray 2016
CaveCavern.zip

기술

Modeled with Autodesk Maya 2016 using polygons. With materials and textures. All the objects parent and group correctly. Reduce o eliminated grass if you want much less polygons count. Mental Rays Mia Material X is used for all objects in the scene. The file called ' render ' is to render like the first imatge with Maya Mental ray. For best results add a render occlusion on it. Formats mb,, fbx, obj, cinema4d and 3dmax. These formats with basic materials and textures. I also give you the psd file for the sky composition. Thanks for your support.
Nov 14, 2019 추가 된 날짜
Jun 25, 2020 마지막 업데이트

리뷰

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