천장 조명 3D 모델
37
개인 사용 라이센스
명세서
- 기하학- Geometry -
- 다각형174
- 정점들175
- 텍스처Yes
- 기재No
- 딱딱한No
- 생기 있는No
- 3D 인쇄 가능 준비No
- 게임 준비 (낮은 폴리)Yes
- UV 매핑 됨Yes
- 포장되지 않은 자외선Overlapping
기술
Game Ready asset created for use within the Unreal Engine. Asset can be used for architectural renders, game environments, etc. This asset was designed to make it easier for you to quickly add to your game without having to re-export any materials/models.
Materials are all PBR compliant to make lighting more consistent and easier. Included are three texture maps. Diffuse map, '_g' map (roughness map, metal map, and emissive mask packed in channels), and a normal map. All maps have a texture resolution of 2048x2048. Textures exported as .TGA.
The model is exported as both .OBJ and .FBX (both accepted by Unreal Engine 4.
SPECS:
Verts: 175
Faces: 174
Tris: 328
_c: Diffuse map
_g: Roughness (Packed in Red), Metal (Packed in Green), Emissive Mask (Packed in Blue)
_n: Normal Map
Materials are all PBR compliant to make lighting more consistent and easier. Included are three texture maps. Diffuse map, '_g' map (roughness map, metal map, and emissive mask packed in channels), and a normal map. All maps have a texture resolution of 2048x2048. Textures exported as .TGA.
The model is exported as both .OBJ and .FBX (both accepted by Unreal Engine 4.
SPECS:
Verts: 175
Faces: 174
Tris: 328
_c: Diffuse map
_g: Roughness (Packed in Red), Metal (Packed in Green), Emissive Mask (Packed in Blue)
_n: Normal Map
Nov 28, 2017
추가 된 날짜
Nov 20, 2019
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