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1,124 방문
Luchador

명세서

  • 기하학polygonal_quads/tris
  • 다각형898
  • 정점들683
  • 텍스처Yes
  • 딱딱한No
  • 생기 있는No
  • 3D 인쇄 가능 준비No
  • 게임 준비 (낮은 폴리)No
  • UV 매핑 됨Yes
  • 포장되지 않은 자외선non-overlapping

형식 및 파일

OBJ
(.obj)
25 MB

crowbar_obj.zip
FBX
(.fbx)
25 MB

crowbar_fbx.zip
3ds Max
(.max)
25 MB

default_scanline
crowbar_2013_max.zip
3ds Max
(.max)
25 MB

default_scanline
crowbar_2010_max.zip

기술

Crowbar is intended for game/real time/background use. This model is not intended for subdivision. This is a high quality; low poly asset originally modeled in 3DS Max 2013. The normal map was baked from a high poly model, making this product look very detailed without using many polygons. The main renders and wireframes were done in Marmoset Toolbag 2. ||SPECS|| Low Poly Model (1 Object) || Geometry || • 1362 Total Tris • 898 Total Polys • 683 Total Verts • Polygons are all quads or tris, no n-gons • Model unwrapped manually to make most efficient use of the UV space • Model scaled to approximate real world size (inches) • Approximate dimensions: W:43'' x L:4'' x H:30'' • Model centered at the origin • All materials and objects named appropriately • Tested in Marmoset Toolbag • Tested in the UDK • No special plug-ins needed to use this product • 3ds Max 2010 version also available • .obj and .fbx versions exported from 3ds Max 2013 || Textures || • 2048x2048 diffuse, specular, gloss and normal textures • Textures in .tga format • Model texture paths are stripped One final note: Unfortunately there's no universal standard for normal map orientation between game engines. If the normals don't look correct try inverting the green and/or red channels of the normal map in an image editor.
Apr 24, 2018 추가 된 날짜
Nov 17, 2021 마지막 업데이트

리뷰

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