전자 잠금 3D 모델
0
명세서
- 기하학polygonal_quads/tris
- 다각형235
- 정점들253
- 텍스처Yes
- 딱딱한No
- 생기 있는No
- 3D 인쇄 가능 준비No
- 게임 준비 (낮은 폴리)No
- UV 매핑 됨Yes
- 포장되지 않은 자외선non-overlapping
기술
Electronic Lock is intended for game/real time/background use. In games it could be operated by the keypad, keycard, or fingerprint scanner.
This model is not intended for subdivision.
This is a high quality; low poly asset originally modeled in 3DS Max 2015. The normal map was baked from a high poly model, making this product look very detailed without using many polygons.
The main renders and wireframes were done in Marmoset Toolbag 2.
||SPECS||
Low Poly Model (2 Objects)
• Electronic Lock
• Keycard
|| Geometry ||
• 412 Total Tris
• 235 Total Polys
• 253 Total Verts
• Polygons are all quads or tris, no n-gons
• Model unwrapped manually to make most efficient use of the UV space
• Model scaled to approximate real world size (inches)
• Approximate dimensions: W:6'' x L:3'' x H:7''
• Model centered at the origin
• All materials and objects named appropriately
• Tested in Marmoset Toolbag
• Tested in the UDK
• No special plug-ins needed to use this product
• .obj and .fbx versions exported from 3ds Max 2013
|| Textures ||
• 1024x1024 diffuse, specular, gloss and normal textures
• There are two extra emissive (glow) maps to make the lock look like it's open or locked
• Textures in .tga format
• Model texture paths are stripped
One final note: Unfortunately there's no universal standard for normal map orientation between game engines. If the normals don't look correct try inverting the green and/or red channels of the normal map in an image editor.
Oct 15, 2019
추가 된 날짜
Aug 02, 2021
마지막 업데이트
리뷰
현재이 제품에 대한 리뷰가 없습니다.
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