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로열티 무료 라이센스모든 확장 용도
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richardsee

명세서

  • 기하학polygonal_ngons used
  • 다각형40,790
  • 정점들42,293
  • 텍스처Yes
  • 딱딱한Yes
  • 생기 있는No
  • 3D 인쇄 가능 준비No
  • 게임 준비 (낮은 폴리)No
  • UV 매핑 됨Yes
  • 포장되지 않은 자외선mixed

기술

This high resolution photo-realistic female robot is especially suited for use in movies/films, game engines, general animation and artistic design.

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INFO:

-Standard Low-poly mesh with specified poly count and turbosmooth

-Model texture size is 4096x4096

-Image files are in jpg format

-Mental ray

-Sub Surface scattering shader applied to skin shell

-Photometric lighting

-Rigged with standard biped

-Uses a Turbosmooth modifier on Skin shell to achieve a smooth look (on at default)

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Poly Count Vertex Count

Skin Shell 8466 8544

Exoskeleton 31744 33104

Eye ball 176 187

Eye lash 150 116

-----Textures-----

The exoskeleton is a single object containing a group of four different texture maps with respective diffuse, normal and colour (self illumination) map.

An environment map is also included to simulate reflections.

The eyelash uses an alpha texture which supports transparency at render time.

The eye balls are a separate mesh to the rest of the model and holds its own diffuse and self illumination map.

The stage plane object uses a standard arch and design material with no independent texture map.

-----Rig-----

The Model is rigged with the basic biped skeleton which comes with an inbuilt pose for either figure or biped mode within max.

Sep 13, 2020 추가 된 날짜
Sep 23, 2021 마지막 업데이트

리뷰

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