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女机器人 3D模型

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richardsee

规格

  • 几何polygonal_ngons used
  • 多边形40,790
  • 顶点42,293
  • 纹理Yes
  • 索具化Yes
  • 动画No
  • 适合3D打印No
  • 适合游戏(低多边形)No
  • UV映射Yes
  • 未封装UVmixed

描述

This high resolution photo-realistic female robot is especially suited for use in movies/films, game engines, general animation and artistic design.

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INFO:

-Standard Low-poly mesh with specified poly count and turbosmooth

-Model texture size is 4096x4096

-Image files are in jpg format

-Mental ray

-Sub Surface scattering shader applied to skin shell

-Photometric lighting

-Rigged with standard biped

-Uses a Turbosmooth modifier on Skin shell to achieve a smooth look (on at default)

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Poly Count Vertex Count

Skin Shell 8466 8544

Exoskeleton 31744 33104

Eye ball 176 187

Eye lash 150 116

-----Textures-----

The exoskeleton is a single object containing a group of four different texture maps with respective diffuse, normal and colour (self illumination) map.

An environment map is also included to simulate reflections.

The eyelash uses an alpha texture which supports transparency at render time.

The eye balls are a separate mesh to the rest of the model and holds its own diffuse and self illumination map.

The stage plane object uses a standard arch and design material with no independent texture map.

-----Rig-----

The Model is rigged with the basic biped skeleton which comes with an inbuilt pose for either figure or biped mode within max.

Sep 13, 2020 添加日期
Sep 23, 2021 最后更新

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