FN SCAR H 3D 모델
0
명세서
- 기하학polygonal
- 다각형6,029
- 정점들11,710
- 텍스처Yes
- 딱딱한No
- 생기 있는No
- 3D 인쇄 가능 준비No
- 게임 준비 (낮은 폴리)No
- UV 매핑 됨Yes
- 포장되지 않은 자외선overlapping
기술
DESCRIPTION:
This is a detailed FN SCAR-H replica. This purchase provides a next gen optimized model of an FN Scar-H with three different skins: digital arctic camo, standard jungle camo, and basic paint. Also provided is a high concept scar with a wooden stock. This model was created from a high poly with baked normals and ambient occlusion into a game ready low poly model. These models and textures are unwrapped, game ready, and optimized for engine importation.
FILES:
FN_SCAR_H.max contains the basic, low poly model in it's native software. This file is the standard FN Scar-H.
FBX, OBJ, ASE, and 3DS file types are also provided.
Wood_Stock_FN_Scar.max contains the basic, low poly model in it's native software. This file is the high concept wooden stock FN Scar.
FBX, OBJ, ASE, and 3DS file types are also provided.
MODELS:
- Standard FN Scar-H
- Comprised of Quads and Tris
- Texture Unwrapped
-Contents
--FN Scar-H
- Poly: 6029
- Tris: 10616
- Verts: 11710
- High Concept Wood Stock FN Scar
- Comprised of Quads and Tris
- Texture Unwrapped
-Contents
--Wood Stock FN Scar
- Poly: 5397
- Tris: 9669
- Verts: 10586
SOFTWARE:
Designed for : Next Gen Engine Importation (PBR)
FN_SCAR_H_Textures.rar contains all of the textures required for either weapon variation.
TEXTURES:
Base Color: 4096 x 4096
Roughness: 4096 x 4096
Metallic: 4096 x 4096
Normals: 4096 x 4096
Ambient Occlusion: 4096 x 4096
File Types Provided:
TGA
NOTE: The camouflage and solid paint standard Scar use different "base color", "metallic", and "roughness" maps but use the same normal and AO maps labeled "Scar_Normals" and "Scar_AmbientOcclusion." The high concept, wooden stock, Scar uses a completely different set of all maps labeled via "wood stock" or simply starting with "FN_Scar..."
Dec 18, 2019
추가 된 날짜
Feb 27, 2022
마지막 업데이트
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