미래의 전투 제트기 3D 모델
45
개인 사용 라이센스
명세서
- 기하학- Geometrie -
- 다각형5,768
- 정점들6,968
- 텍스처Yes
- 기재Yes
- 딱딱한Yes
- 생기 있는Yes
- 3D 인쇄 가능 준비No
- 게임 준비 (낮은 폴리)Yes
- UV 매핑 됨Yes
- 포장되지 않은 자외선- Unverpackte UVs -
기술
Here is my futuristic combat jet design which I have modeled, textured, rigged and animated in Blender 2012.

All animations can be controlled by only one action, it's the same method as I used for my rigged hand. I inserted a control bones for the easy control of the moving parts as you can see in this animation test video/gif.
Armature control in Blender:
Select one special shaped bone, hit the S-Key and then move the mouse, to drive the animation. I also uploaded a version for Cycles-Rendering.More details
3d-Preview on Sketchfab:
https://sketchfab.com/models/15ec020a8079446b8ff5cebb82935660
Demo-Video:
https://www.youtube.com/watch?v=xsPWUeqStmc
You can use my 3d-model only for non-commercial, personal/private and editorial use!
Made by Dennis Haupt aka 3DHaupt
3DHaupt.com
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My name is Dennis Haupt. 3D-artist for modeling, texturing, rigging and animation since 2008. My favorite software is Blender 3d but I also work with 3d-Coat or other 3d/2d-programs.
Location: Germany - Thuringia - Ilmenau
---
System:
Alienware 18: Intel(R) Core(TM) i7-4930MX CPU @ 3.00GHz NVIDIA GeForce GTX 780M x2 (SLI) 32,0 GB RAM
---

All animations can be controlled by only one action, it's the same method as I used for my rigged hand. I inserted a control bones for the easy control of the moving parts as you can see in this animation test video/gif.
Armature control in Blender:
Select one special shaped bone, hit the S-Key and then move the mouse, to drive the animation. I also uploaded a version for Cycles-Rendering.More details
- Animated Yes
- Rigged Yes
- VR / AR / Low-poly Yes
- Geometry Subdivision ready
- Polygons 5,768
- Vertices 6,968
- Textures Yes
- Materials Yes
- UV Mapping Yes
- Unwrapped UVs Mixed
3d-Preview on Sketchfab:
https://sketchfab.com/models/15ec020a8079446b8ff5cebb82935660
Demo-Video:
https://www.youtube.com/watch?v=xsPWUeqStmc
You can use my 3d-model only for non-commercial, personal/private and editorial use!
Made by Dennis Haupt aka 3DHaupt
3DHaupt.com
---
My name is Dennis Haupt. 3D-artist for modeling, texturing, rigging and animation since 2008. My favorite software is Blender 3d but I also work with 3d-Coat or other 3d/2d-programs.
Location: Germany - Thuringia - Ilmenau
---
System:
Alienware 18: Intel(R) Core(TM) i7-4930MX CPU @ 3.00GHz NVIDIA GeForce GTX 780M x2 (SLI) 32,0 GB RAM
---
Dec 29, 2015
추가 된 날짜
Nov 20, 2019
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