未来的な戦闘ジェット機の装備 3Dモデル
134
個人使用ライセンス
仕様
- ジオメトリ- Geometrie -
- 多角形5,768
- 頂点6,968
- テクスチャYes
- 材料Yes
- 堅いYes
- アニメ化Yes
- 3Dプリント可能No
- ゲームレディ(低ポリ)Yes
- UVマップYes
- ラップされていないUV- Unverpackte UVs -
説明
Here is my futuristic combat jet design which I have modeled, textured, rigged and animated in Blender 2012.

All animations can be controlled by only one action, it's the same method as I used for my rigged hand. I inserted a control bones for the easy control of the moving parts as you can see in this animation test video/gif.
Armature control in Blender:
Select one special shaped bone, hit the S-Key and then move the mouse, to drive the animation. I also uploaded a version for Cycles-Rendering.More details
3d-Preview on Sketchfab:
https://sketchfab.com/models/15ec020a8079446b8ff5cebb82935660
Demo-Video:
https://www.youtube.com/watch?v=xsPWUeqStmc
You can use my 3d-model only for non-commercial, personal/private and editorial use!
Made by Dennis Haupt aka 3DHaupt
3DHaupt.com
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My name is Dennis Haupt. 3D-artist for modeling, texturing, rigging and animation since 2008. My favorite software is Blender 3d but I also work with 3d-Coat or other 3d/2d-programs.
Location: Germany - Thuringia - Ilmenau
---
System:
Alienware 18: Intel(R) Core(TM) i7-4930MX CPU @ 3.00GHz NVIDIA GeForce GTX 780M x2 (SLI) 32,0 GB RAM
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All animations can be controlled by only one action, it's the same method as I used for my rigged hand. I inserted a control bones for the easy control of the moving parts as you can see in this animation test video/gif.
Armature control in Blender:
Select one special shaped bone, hit the S-Key and then move the mouse, to drive the animation. I also uploaded a version for Cycles-Rendering.More details
- Animated Yes
- Rigged Yes
- VR / AR / Low-poly Yes
- Geometry Subdivision ready
- Polygons 5,768
- Vertices 6,968
- Textures Yes
- Materials Yes
- UV Mapping Yes
- Unwrapped UVs Mixed
3d-Preview on Sketchfab:
https://sketchfab.com/models/15ec020a8079446b8ff5cebb82935660
Demo-Video:
https://www.youtube.com/watch?v=xsPWUeqStmc
You can use my 3d-model only for non-commercial, personal/private and editorial use!
Made by Dennis Haupt aka 3DHaupt
3DHaupt.com
---
My name is Dennis Haupt. 3D-artist for modeling, texturing, rigging and animation since 2008. My favorite software is Blender 3d but I also work with 3d-Coat or other 3d/2d-programs.
Location: Germany - Thuringia - Ilmenau
---
System:
Alienware 18: Intel(R) Core(TM) i7-4930MX CPU @ 3.00GHz NVIDIA GeForce GTX 780M x2 (SLI) 32,0 GB RAM
---
Dec 29, 2015
追加日
Nov 20, 2019
最後の更新










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