Generic Sports Car 3D 모델
0
명세서
- 기하학polygonal_quads/tris
- 다각형152,419
- 정점들175,659
- 텍스처Yes
- 딱딱한No
- 생기 있는No
- 3D 인쇄 가능 준비No
- 게임 준비 (낮은 폴리)No
- UV 매핑 됨Yes
- 포장되지 않은 자외선none
기술
Generic Sports Car
Centimeter units are used. No ngons.
All objects at 100% scale, placed at (0,0,0) origin.
All objects are binded to 'Generic Sports Car Dummy' object for easy positioning.
All objects are in 'Generic Sports Car' layer. No cleaning up necessary. Turn off 'environment' layer, add model to your scene and start rendering. 'environment' layer contains background and lighting to render as on thumbnails.
Model uses VRayMtl materials. No multi/sub-object materials.
No part-name confusion when importing into a scene.
Textures used:
tire_bump.png 2048x470
lic_plate.png 1024x216
sky.hdr 512x256
Car lights can be activated by turning on VRayLight objects (see screenshot).
Ready to render as on thumbnails.
Jul 08, 2020
추가 된 날짜
Mar 01, 2022
마지막 업데이트
리뷰
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