๋๊ฐ 3D ๋ชจ๋ธ
0
๋ก์ดํฐ ๋ฌด๋ฃ ๋ผ์ด์ผ์ค๋ชจ๋ ํ์ฅ ์ฉ๋
๋จ์ ๋ฐํ
์ต์ ๊ฐ ๋ณด์ฅ
์์์์ ์๋ ํจ
๋ช ์ธ์
- ๊ธฐํํpolygonal_quads only
- ๋ค๊ฐํ1,433
- ์ ์ ๋ค1,696
- ํ ์ค์ฒYes
- ๋ฑ๋ฑํNo
- ์๊ธฐ ์๋No
- 3D ์ธ์ ๊ฐ๋ฅ ์ค๋นNo
- ๊ฒ์ ์ค๋น (๋ฎ์ ํด๋ฆฌ)No
- UV ๋งคํ ๋จYes
- ํฌ์ฅ๋์ง ์์ ์์ธ์ overlapping
๊ธฐ์
Fully optimized (triangle by triangle) 3D model of Guardrail with interior.
created specially for balance between high performance and high detail.
Game ready and mobile friendly. :)
All Renders done Realtime in Substance Painter And 3DS Max.
Main features:
* .max 2014-15-16-17-18 file with Standard 3ds Max materials
* .unitypackkage file with standard shader in unity 4+ and unity 5+
* .fbx , .obj included
* objects are intelligently named
* Real-world scale of original car
* one single texture with none overlapped for body parts and one texture for tyres.
* lightmaps baked in texture with open layer in psd - 2048*2048 and 1024*1024
* Unity 3d project included
Notes:
* meshes converted to triangle due to more optimization with different smooth groups
* Special tire texture that can be use to simulate motion blur with ease
Vertex counts:
* 1,433 faces and 1,696 vertices
Oct 20, 2019
์ถ๊ฐ ๋ ๋ ์ง
Feb 26, 2022
๋ง์ง๋ง ์
๋ฐ์ดํธ
๋ฆฌ๋ทฐ
ํ์ฌ์ด ์ ํ์ ๋ํ ๋ฆฌ๋ทฐ๊ฐ ์์ต๋๋ค.
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