High quality models for your games!
Highly detailed geometry. All models are low poly and polycount are perfectly optimized for use in game projects.
All texture maps are made according to the PBR rendering workflow in TGA format and have a resolution of 4096x4096 pixels.
Texture maps included:
- ORM (marged texture):
R channel - Ambient occulusion.
G channel - Roughness.
B channel - Metallic.
Screenshots were created in the Unreal Engine 4 game engine.