LG L40 D160 3D 모델
0
명세서
- 기하학subdivision
- 다각형23,895
- 정점들26,540
- 텍스처Yes
- 딱딱한No
- 생기 있는No
- 3D 인쇄 가능 준비No
- 게임 준비 (낮은 폴리)No
- UV 매핑 됨Yes
- 포장되지 않은 자외선mixed
기술
LG L40 D160 Mobile Phone
High-detailed.
Modeling in 3DS Max 2008 and rendered with VRay 1.5RC5.
LG_L40_D160_max.zip contains 2 .max files:
1:LG_L40_D160_render_Vray.max
The preview scene.
Vray renderer 1.5 RC5 setup and materials.Includes Vray-materials.
2:LG_L40_D160_turntable.max
Vray turntable animation scene.
Vray renderer 1.5 RC5 setup and materials.Includes Vray-materials.
Textures:
01.LG_L40_D160_back_panel_tiles.jpg - 3000x3000 px.
02.LG_L40_D160_homescreen.jpg - 570x950 px.
03.LG_L40_D160_radial_relect.jpg - 2000x2000 px.
Fully detailed, textured model. Detailed enough for close-up renders.
In the folder"maps" you will find all the maps and the HDRI, used for rendering.
Based on subdivided geometry (turbosmooth).
No turbosmooth: 26540 vertices, 23895 polygons.
With Turbosmooth on=2 : 330697 vertices, 636789 polygons.
NOTE: Vray is required for the Max scene.
The .3ds,.fbx formats are geometry with texture Mapping coords.
Standart materials with the map paths are attached.
The "obj.zip" is only geometry with texture Mapping coords.No materials attached.
You can take the maps from the .max.zip. and use them.
Apr 19, 2018
추가 된 날짜
Jan 19, 2022
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