전등 스위치 및 전기 소켓 세트 (EU) 3D 모델
0
명세서
- 기하학polygonal_quads/tris
- 다각형50,090
- 정점들51,855
- 텍스처Yes
- 딱딱한No
- 생기 있는No
- 3D 인쇄 가능 준비No
- 게임 준비 (낮은 폴리)No
- UV 매핑 됨Yes
- 포장되지 않은 자외선non-overlapping
기술
Realistic 3D model of the European Light Switches & Electrical Sockets. The model is suitable for any visual production - broadcast, advertising, design visualization, etc
This model including two high-resolution textures, clean and dirty
Originally created with CINEMA 4D R18
|| GENERAL ||
Model is built to real-world scale
Units used: Centimeters
Model Dimensions:
- 1-Gang Wall Plate: 8.05 cm x 8.05 cm x 1.2 cm
- 2-Gang Wall Plate: 15.2 cm x 8.05 cm x 1.2 cm
- 3-Gang Wall Plate: 22.35 cm x 8.05 cm x 1.2 cm
- 4-Gang Wall Plate: 29.5 cm x 8.05 cm x 1.2 cm
- 5-Gang Wall Plate: 36.65 cm x 8.05 cm x 1.2 cm
- One-Button Switch: 6.05 cm x 6.005 cm x 3.46 cm
- Two-Button Switch: 6.05 cm x 6.005 cm x 3.46 cm
- Power Socket (Type C): 6.15 cm x 6.15 cm x 2.75 cm
- Power Socket (Type F): 6.15 cm x 6.15 cm x 2.75 cm
- TV-RD Socket: 6.15 cm x 6.15 cm x 2.75 cm
- RJ Socket (RJ-45/8P8C): 6.15 cm x 6.15 cm x 2.75 cm
Scene objects are organized by layers
No extra plugins are needed for this model
|| SPECS ||
Model is included in next file formats:
-CINEMA 4D R18 (Advanced Render/Physical)
-CINEMA 4D R18 (Corona Render)
-3ds Max 2017 (V-Ray Render)
-FBX
-OBJ
This model contains 50090 polygons (total in scene):
- 1-Gang Wall Plate: 840 polygons
- 2-Gang Wall Plate: 1608 polygons
- 3-Gang Wall Plate: 2376 polygons
- 4-Gang Wall Plate: 3144 polygons
- 5-Gang Wall Plate: 3912 polygons
- One-Button Switch: 616 polygons
- Two-Button Switch: 732 polygons
- Power Socket (Type C): 2082 polygons
- Power Socket (Type F): 3598 polygons
- TV-RD Socket: 3238 polygons
- RJ Socket (RJ-45/8P8C): 3550 polygons
This model contains 51855 vertices (total in scene)
This model contains 200060 polygons (total in scene) with Subdivision Level 1
Geometry is Polygonal Quads/Tris
Model is fully sub-dividable to allow TurboSmooth Iterations to increase mesh smoothness if needed
|| PRESENTATION IMAGES ||
Most of preview images are rendered with Corona Render
1 preview image are rendered with Advanced Render/Physical and 1 with V-Ray
Product is ready to render out-of-the-box. Lights and cameras are included in the .C4D and .MAX files
|| TEXTURES & MATERIALS ||
2 Materials: 2 Texture Atlas (Clean - 4096x4096 and Dirty - 8192x8192)
DCC SpecGloss (Production): 4096x4096-8192x8192 .PNG (8 Maps) - Diffuse, Specular, Glossiness, Normal DirectX
PBR SpecGloss (Real Time Engines): 4096x4096-8192x8192 .PNG (8 Maps) - Diffuse, Specular, Glossiness, Normal DirectX
PBR MetalRoughness (Real Time Engines): 4096x4096-8192x8192 .PNG (8 Maps) - BaseColor, Metallic, Roughness, Normal DirectX
Environment: 2048x1024 .HDR (1 Map) - HDRI
All materials included
All materials correctly named
All textures included (.PNG format)
All textures correctly named
Textures parts are UV Mapped
Oct 28, 2019
추가 된 날짜
Sep 22, 2021
마지막 업데이트
리뷰
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