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Lion(Rigged, FUR)1 3D 모델

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Lion(Rigged, FUR)1 royalty-free 3d model - Preview no. 1
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로열티 무료 라이센스모든 확장 용도
단순 반품
최저가 보장
상자에서 작동 함
0 방문
Davice TD

명세서

  • 기하학polygonal_quads only
  • 다각형90,263
  • 정점들90,984
  • 텍스처Yes
  • 딱딱한Yes
  • 생기 있는No
  • 3D 인쇄 가능 준비No
  • 게임 준비 (낮은 폴리)No
  • UV 매핑 됨Yes
  • 포장되지 않은 자외선non-overlapping

형식 및 파일

FBX
(.fbx)
7 MB

Lion(Rigged, FUR)_FBX_Sub0.fbx
FBX
(.fbx)
20 MB

Lion(Rigged, FUR)_FBX_Sub1.fbx
OBJ
(.obj)
14 MB

Lion(Rigged, FUR)_OBJ_Sub0.obj
OBJ
(.obj)
51 MB

Lion(Rigged, FUR)_OBJ_Sub1.obj
Maya
(.ma)
1312 MB

arnold 5.0
Lion(Rigged, FUR) 1.zip

기술

Lion (Rigged, Fur) Highly detailed, model intended for Arnold render Lion fur created using Xgen fur, so model doesn't need any plug-ins. Maya 2018 Arnold & xgen fur (default, Plugin not required) Fur made in Maya x-gen (maya2018 default - interactive groom) ---------------------------------------------------------- Rhinoceros Model object : Actual size object Height from shoulder to paw : 1.2 M Length from head to tail : 3.0 M ---------------------------------------------------------- Lion(Rigged, FUR) : include files Lion(Rigged, FUR)_MAYA_MB_mb(maya2018) Lion(Rigged, FUR)_MAYA_MA_ma(maya2018) Lion(Rigged, FUR)_FBX_Sub0.FBX Lion(Rigged, FUR)_FBX_Sub1.FBX Lion(Rigged, FUR)_OBJ_Sub0.OBJ Lion(Rigged, FUR)_OBJ_Sub1.OBJ Lion_Skin_texture (8192x8192) .PNG Lion_Skin_bump (8192x8192) .PNG Lion_Skin_Spec (8192x8192) .PNG Lion_Teech_texture(8192x8192) .PNG Lion_Tongue_texture(4096x4096) .PNG Lion_Tongue_normal(4096x4096) .PNG Lion_Eye_texture (4096x4096) .PNG Lion_Sharp_texture (2048x2048) .PNG Lion_light_Hdri_hdr ------------------------------------------------------------ Rendering was done using HDRI maps. For best results, you can use a different map ------------------------------------------------------------- Lion(Rigged, Fur(Xgen)) model has: 8192x8192 textures:(PNG) (Lion_Skin_texture , Lion_Skin_bump, Lion_Skin_Spec , Lion_Teech_texture) 4096x4096 textures:(PNG) (Lion_Tongue_texture, Lion_Tongue_normal, Lion_Eye_texture) 2048x2048 Texture :(PNG) (Lion_Sharp_texture ) ------------------------------------------------------------- Rig description: This model's rigging is using NURBS primative control and simple ikHandles to help achieve animations. You can easily manipulate the control object to get the animation you want --------------------------------------------------------------------- Main_Ctrl - controls whole model position and rotation Hip_Ctrl - controls body position and rotation Spine_Ctrl01~04 -controls body rotation Shoulder_Ctrl - controls shoulder position and rotation Spine_Ctrl05~07 - controls neck rotation Head_Ctrl - controls head rotation and position Jaw_Ctrl 01~02 - controls jaw opening and rotation tongue_Ctrl 01~05 - controls tongue rotation L_eye_Ctrl - control left eye rotation R_eye_Ctrl - control right eye rotation L_ear_Ctrl - control left ear rotation R_ear_Ctrl - control right ear rotation R_Knee_Ctrl- controls R_Knee position L_Knee_Ctrl- controls L_Knee position R_Ankle_Ctrl- controls R_Ankle position L_Ankle_Ctrl- controls L_Ankle position R_Paw_Ctrl- controls R_Paw position and rotation L_Paw_Ctrl- controls L_Paw position and rotation R_Finger_Ctrl- controls R_Finger position L_Finger_Ctrl- controls L_Finger position Tail_Ctrl 01~10 - controls tail rotation --------------------------------------------------------------------- Thanks for reading
Sep 29, 2020 추가 된 날짜
Aug 21, 2021 마지막 업데이트

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