๋ฎ์ ๋ค๊ฐํ์ ๋จ์ฑ 3D ๋ชจ๋ธ
1
๋ก์ดํฐ ๋ฌด๋ฃ ๋ผ์ด์ผ์ค๋ชจ๋ ํ์ฅ ์ฉ๋
๋จ์ ๋ฐํ
์ต์ ๊ฐ ๋ณด์ฅ
์์์์ ์๋ ํจ
๋ช ์ธ์
- ๊ธฐํํpolygonal
- ๋ค๊ฐํ3,822
- ์ ์ ๋ค3,841
- ํ ์ค์ฒYes
- ๋ฑ๋ฑํYes
- ์๊ธฐ ์๋No
- 3D ์ธ์ ๊ฐ๋ฅ ์ค๋นNo
- ๊ฒ์ ์ค๋น (๋ฎ์ ํด๋ฆฌ)No
- UV ๋งคํ ๋จYes
- ํฌ์ฅ๋์ง ์์ ์์ธ์ non-overlapping
๊ธฐ์
A Rigged low polygons character
has
Polygons 3822
Vertex 3841
This number is great for game you can also optimized more
Created in 3dsmax 2016 it also work with 2015 2014 and 2013 Versions
The topology is optimized for better animation result
Also facial topology is optimized for facial feature and expression.
The character is rigged using Bone system and skin modifier
This character has uv
Cloth t-shirt pants and hair
best regards,
Mar 01, 2018
์ถ๊ฐ ๋ ๋ ์ง
Feb 27, 2022
๋ง์ง๋ง ์
๋ฐ์ดํธ
๋ฆฌ๋ทฐ
ํ์ฌ์ด ์ ํ์ ๋ํ ๋ฆฌ๋ทฐ๊ฐ ์์ต๋๋ค.
์ผ์์ ๊นฌ ์ฒซ ๋ฒ์งธ ์ฌ๋์ด๋์ง ์๊ฒ ์ต๋๊น?








