남성의 몸 3D 모델
1
명세서
- 기하학polygonal_quads/tris
- 다각형36,262
- 정점들36,460
- 텍스처Yes
- 딱딱한No
- 생기 있는No
- 3D 인쇄 가능 준비No
- 게임 준비 (낮은 폴리)No
- UV 매핑 됨Yes
- 포장되지 않은 자외선non-overlapping
기술
-----Male Character-----
-----Usage-----
This model is suitable for use in advertising, design visualisation,
forensic presentation, film, game cut scenes, etc.
-----Features-----
- Realistic SSS (Sub Surface Scattering) skin shaders, separate map for body hair.
- WSM hair and Fur modifiers for eyelashes, eyebrows and hair, (be sure that you have max 2014 in order to display correctly).
-Nice and clean topology, ready for rigging.
-----Specs-----
- Total Polcount Polys 36262
Scene include lowpoly (6640 poly) and highpoly (26560 poly) version of skin. Lowpoly is hidden in layer.
Each version have it's own material with slightly different normal and displace map.
Zbrush file include 6 subdivision level from 6600 poly to 7 millons poly.
------Textures and Shaders-----
Shaders are all mental ray, as the render.
For body was used SSS, bleded with arch&design shader for hair.
body maps
diffuse............................... 8192*8192
subepidermal.................... 8192*8192
sub surface scattering...... 8192*8192
normal map ......................8192*8192
bump map ........................8192*8192
reflection gloss .................8192*8192
reflection specular ............8192*8192
displace................ ............8192*8192
hair map
hair ...................................8192*8192
hair head clumps ..............2048*2048
eye map........................... 3200*3200
underware maps
difusse ............................4096*4096
cavity ..............................4096*4096
normal map.................... 4096*4096
opacity............................ 4096*4096
-----Other-----
Scene units are mm.
Male height is 1800 mm
Enjoy!!!
Dec 25, 2019
추가 된 날짜
Nov 13, 2021
마지막 업데이트
리뷰
현재이 제품에 대한 리뷰가 없습니다.
얼음을 깬 첫 번째 사람이되지 않겠습니까?
























