Map001 biomes in Blender 3D 모델
0
명세서
- 기하학subdivision
- 다각형1,000,000
- 정점들1,000,000
- 텍스처Yes
- 딱딱한No
- 생기 있는No
- 3D 인쇄 가능 준비No
- 게임 준비 (낮은 폴리)No
- UV 매핑 됨No
- 포장되지 않은 자외선unknown
기술
The scene sketches a territory of biomes, where more than 10 environments are assembled and mixed together.
The intent is to simulate a typical 3D game map.
In add, you can use it to create an infinity of your own personal scenes, as well as wonderful animations of flyovers.
Attention: This scene is available only in blend format and it's not suitable for being migrated to other programs (due to the particles systems used for ecosystems).
However, you can use the heightmap in tif format (in the packlist) and use it with the displacemet feature in other programs.
Notes: The scene include 3 simple terrains, modeled in Gaea, assembled in World Creator 2 and texurized and populated in Blender (Render Cycles).
The terrains was populated with 10+13+3 eco-systems (by ParticleSystems).
All the assets are in blend bundle and not exportable (3 rocks, 2 shrubs, 3 grass patches, 8 trees, 6 palms, 4 cactus).
Packlist: 1 Blender files, 70 alpha-masks (46 for texturing, 26 for particles systems), 12 textures, 3 heightmap (in tif format), 1 readme.pdf.
Mar 28, 2020
추가 된 날짜
Aug 03, 2021
마지막 업데이트
리뷰
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