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마이크로 랩 SOLO-4C 3D 모델

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11 방문
meYoouunng

명세서

  • 기하학polygonal_quads/tris
  • 다각형38,590
  • 정점들40,687
  • 텍스처Yes
  • 딱딱한No
  • 생기 있는No
  • 3D 인쇄 가능 준비No
  • 게임 준비 (낮은 폴리)No
  • UV 매핑 됨Yes
  • 포장되지 않은 자외선overlapping

형식 및 파일

Cinema 4D
(.c4d)
97 MB

advanced
Microlab_SOLO_4C_Model_and_Textures_C4D.rar
3ds Max
(.max)
97 MB

vray 3.4
Microlab_SOLO_4C_Model_and_Textures_MAX.rar
FBX
(.fbx)
5 MB

Microlab_SOLO_4C_FBX.rar
OBJ
(.obj)
4 MB

Microlab_SOLO_4C_OBJ.rar
OBJ

Information_C4D.rar
OBJ
350 MB

Textures.rar

기술

Realistic 3D model of the Microlab SOLO-4C, model has a very high detail. The model is suitable for any visual production - broadcast, advertising, design visualization, etc The model has a fully textured, detailed design that allows for close-up renders Originally created with CINEMA 4D R18, also it has the 3ds Max 2017 (V-Ray 3.4), FBX and OBJ || GENERAL || Model is built to real-world scale Units used: Centimeters Model Dimensions (Speaker): 16.3 cm x 27.55 cm x 23.1 cm Scene objects are organized by layers No third-party renderer or plug-ins needed, apart from format 3ds Max 2017 (V-Ray 3.4) need V-Ray render || SPECS || This model contains 38590 polygons: Left Speaker: 11846 polygons Right Speaker: 23789 polygons Remote Control: 2955 polygons This model contains 154294 polygons with Subdivision Level 1 Geometry is Polygonal Quads/Tris || PRESENTATION IMAGES || Most of preview images are rendered with Advanced Render 1 preview image are rendered with V-Ray No Photoshop or compositing used. Product is ready to render out-of-the-box. Lights and cameras are included in the .C4D and .MAX files || TEXTURES & MATERIALS || 2 Materials: 1 Texture Atlas for Speakers (4096x4096 and 8192x8192) and 1 Texture Atlas for Remote Control (4096x4096) DCC SpecGloss (Production): 4096x4096-8192x8192 .PNG (12 Maps) - Diffuse, Specular, Metallic (IOR Mask), Glossiness, Refraction, Emissive, Normal DirectX PBR SpecGloss (Real Time Engines): 4096x4096-8192x8192 .PNG (11 Maps) - Diffuse, Specular, Glossiness Refraction, Emissive, Normal DirectX PBR MetalRoughness (Real Time Engines): 4096x4096-8192x8192 .PNG (11 Maps) - BaseColor, Metallic, Roughness Refraction, Emissive, Normal DirectX Environment: 2048x1024 .HDR (1 Map) - HDRI All materials included All materials correctly named All textures included (.PNG format) All textures correctly named Textures parts are UV Mapped
Oct 28, 2019 추가 된 날짜
Mar 01, 2022 마지막 업데이트

리뷰

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