밀크 쉐이크 3D 모델
명세서
- 기하학subdivision
- 다각형38,905
- 정점들19,745
- 텍스처Yes
- 딱딱한No
- 생기 있는No
- 3D 인쇄 가능 준비No
- 게임 준비 (낮은 폴리)No
- UV 매핑 됨Yes
- 포장되지 않은 자외선non-overlapping
기술
This is a completely game-ready model that comes with PBR material maps. Drag and drop into any modern game engine such as Unreal Engine 4, along with the color, nmap and mask maps and you're good to go! The mask map channel layout is as follows: Red Channel - Roughness Green Channel - Metalness Blue Channel - Ambient Occlusion ** Roughness, Metalness, and AO Maps attribute nothing to color, it's only black and white information. As such, each of these can be placed on a separate channel within the same texture file. This reduces draw calls and memory usage. ** I have included a multitude of screenshots. Images 1-6 were rendered in 3ds Max using V-Ray 3.20. And the final image is a real-time screenshot taken from Unreal Engine 4. What you see, is what you get! Enjoy!!
리뷰
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