미러리스 디지털 카메라 3D 모델
0
명세서
- 기하학polygonal_ngons used
- 다각형110,019
- 정점들137,613
- 텍스처Yes
- 딱딱한No
- 생기 있는No
- 3D 인쇄 가능 준비No
- 게임 준비 (낮은 폴리)No
- UV 매핑 됨Yes
- 포장되지 않은 자외선none
기술
It's a detailed photoreal Mirrorless Digital Camera.
You can use 3ds Max for rendering with Maxwell render and V-Ray.
You can also use FBX, OBJ, 3DS, STL, or VrayProxy formats for Polygonal tools and 3DM, IGS or SAT for Nurbs modeler like Rhino.
In case of FBX, there are two versions included. (normal & triangulated version)
Pivots of all objects are aligned with the world origin(0,0,0).
So if you need more subdivided geometry, you can easily re-export it from the original nurbs model.
In MAX file, all objects have hierarchy structure and several dummy ojbects are included for easy animation.
V-Ray Proxy file has just one multi/sub-object Material which included in the archived file.
Object / Polygon / Vertex count is, (case of Maxwell version)
Objects: 94
Verts: 137613
Faces: 110019
Camera setup, 16 texture maps and a HDRI for lighting is included with Studio Lighting Setup.
Thank you.
Dec 25, 2019
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Oct 23, 2021
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