Mirrorless Digital Camera 3D Model
0
Specifications
- Geometrypolygonal_ngons used
- Polygons110,019
- Vertices137,613
- TexturesYes
- RiggedNo
- AnimatedNo
- 3D Printable ReadyNo
- Game Ready (low poly)No
- UV MappedYes
- Unwrapped UVsnone
Description
It's a detailed photoreal Mirrorless Digital Camera.
You can use 3ds Max for rendering with Maxwell render and V-Ray.
You can also use FBX, OBJ, 3DS, STL, or VrayProxy formats for Polygonal tools and 3DM, IGS or SAT for Nurbs modeler like Rhino.
In case of FBX, there are two versions included. (normal & triangulated version)
Pivots of all objects are aligned with the world origin(0,0,0).
So if you need more subdivided geometry, you can easily re-export it from the original nurbs model.
In MAX file, all objects have hierarchy structure and several dummy ojbects are included for easy animation.
V-Ray Proxy file has just one multi/sub-object Material which included in the archived file.
Object / Polygon / Vertex count is, (case of Maxwell version)
Objects: 94
Verts: 137613
Faces: 110019
Camera setup, 16 texture maps and a HDRI for lighting is included with Studio Lighting Setup.
Thank you.
Dec 25, 2019
date added
Oct 23, 2021
last update
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