๋ชจ๋ ์ ๊ณต์ ๊ณผํ ์ 3D ๋ชจ๋ธ
0
๋ก์ดํฐ ๋ฌด๋ฃ ๋ผ์ด์ผ์ค๋ชจ๋ ํ์ฅ ์ฉ๋
๋จ์ ๋ฐํ
์ต์ ๊ฐ ๋ณด์ฅ
์์์์ ์๋ ํจ
๋ช ์ธ์
- ๊ธฐํํpolygonal_quads/tris
- ๋ค๊ฐํ3,665
- ์ ์ ๋ค3,370
- ํ ์ค์ฒYes
- ๋ฑ๋ฑํNo
- ์๊ธฐ ์๋No
- 3D ์ธ์ ๊ฐ๋ฅ ์ค๋นNo
- ๊ฒ์ ์ค๋น (๋ฎ์ ํด๋ฆฌ)No
- UV ๋งคํ ๋จYes
- ํฌ์ฅ๋์ง ์์ ์์ธ์ non-overlapping
๊ธฐ์
Cell Base for your in-game prison , storehouse , corridor , or anything you decide it to be)
There are 10 fbx meshes in archive + one full cell fbx + one full cell OBJ.
Each mesh has high quality PBR textures.
Meshes are:
Floor , Roof , Cell Out Border , Cell inner border , wall with hole , HoleDoor , Wall with door , Normal wall , roof engine , Hitching.
Texture maps :
-albedo (color)
-Ambient occlusion
-metallic
-normal
-roughness
-specular
-Emissive ( For door and Hitching)
4k size each
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All rendered pictures are realtime screenshots made from Unreal Engine 4.
Like my model please! =)
contact me if you have any problems with my model.
Oct 02, 2019
์ถ๊ฐ ๋ ๋ ์ง
Dec 01, 2021
๋ง์ง๋ง ์
๋ฐ์ดํธ
๋ฆฌ๋ทฐ
ํ์ฌ์ด ์ ํ์ ๋ํ ๋ฆฌ๋ทฐ๊ฐ ์์ต๋๋ค.
์ผ์์ ๊นฌ ์ฒซ ๋ฒ์งธ ์ฌ๋์ด๋์ง ์๊ฒ ์ต๋๊น?














