Nightmare creature 3D 모델
0
명세서
- 기하학polygonal_quads only
- 다각형41,012
- 정점들42,719
- 텍스처Yes
- 딱딱한No
- 생기 있는No
- 3D 인쇄 가능 준비No
- 게임 준비 (낮은 폴리)No
- UV 매핑 됨Yes
- 포장되지 않은 자외선non-overlapping
기술
Ultra realistic model of Nightmare creature.
Character contains 7 objects: Nightmare_body, eyes, nails, teeth, tongue, hairs on a spine and hairs on a chest.
Project contains a lor of types of textures.
Nightmare_body : mid scatter, shallow scatter, deep scatter, normal map, vector displacement map, specular map.
Eyes: diffuse(can be used as a emissive map)
Nails: diffuse, normal map
Tongue: diffuse, normal map
Teeth: diffuse, normal map
Subdivison type: Catclark (but you can use maya smooth)
All textures is .tif extension (just in case vector displacement map is .tif and .tx)
* ZTL included
* non-overlapping faces.
* Hair was done by nHair.
* Very clean model, has only quads.
* 4096x4096, 2048x2048, 1811x1811(eyes) textures.
* Light and Render setup for MtoA 1.2.4.3
* All objects and materials named correctly
* Real World scale size, the scene measurements are in m
* Different types of file formats.
* SSS Arnold skin shader setup
May 26, 2020
추가 된 날짜
Nov 11, 2021
마지막 업데이트
리뷰
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