퀸 코리스 3D 모델
0
명세서
- 기하학polygonal_quads/tris
- 다각형1,488
- 정점들1,517
- 텍스처Yes
- 딱딱한Yes
- 생기 있는No
- 3D 인쇄 가능 준비No
- 게임 준비 (낮은 폴리)No
- UV 매핑 됨Yes
- 포장되지 않은 자외선non-overlapping
기술
Queen Coris
Length : Approximately 60.8 cm
-------------------------------------------
History Background :
The queen coris (Coris formosa) is a species of wrasse native to the Indian Ocean from the Red Sea and the coast of Africa to Sri Lanka.
-------------------------------------------
Note:
Upon the purchase of this Queen Coris model, the zip file contained all following max file
01_QCoris_Native : Rigged and ready to be animate.
02_QCoris_Rigged and Posed : A fully rigged model posed without animation.
03_QCoris_Initial without Rigged : Model without bones rigged.
-------------------------------------------
Geometry:
The smoothen of the model are also optional to turn on and off with the turbosmooth modified.
Polygons and Verts without TurboSmooth modifier :
Polygons 1,488
Vertices 1,517
Polygons and Verts with TurboSmooth modifier applied :
Polygons 11,460
Vertices 5,790
-------------------------------------------
Layers:
The Layers management contained camera, lighting, controllers, bones and polygon geometry. And they are all assigned logically to Layers
-------------------------------------------
Rig:
Rigged done by bones.
This model was fully rigged to do all kind of action ( Except for mouth rigged ), and is easy to revert back to the default position and rotation by using Transform to Zero.
Transform to Zero
- Select bones + Alt + Right Click + (choose & click) Transform to Zero
- This is the function of reverting controller to it default position and rotation.
-------------------------------------------
Texture:
There are only one material assigned to this model, and its provided with a total of 4 texture mapping:
1 x Texture map ( 4096 x 4096 )
1 x Specular map ( 4096 x 4096 )
1 x Normal map ( 4096 x 4096 )
1 x Alpha map ( 4096 x 4096 )
-------------------------------------------
Scale:
Modeled in real world scale.
This Rigged model is applicable for scaling.
Scaling can be applied by using the Global Controller which named QCoris_Ctrl_Global.
( All bones are named logically and assigned properly in the layer. )
-------------------------------------------
Format:
This pack is included the following format:
.max ( 3ds Max 2012 Mental Ray )
.fbx
.obj
-------------------------------------------
Many thanks for browsing upon this product, and hope you will like it.
Cheers.
Nov 04, 2019
추가 된 날짜
Nov 04, 2021
마지막 업데이트
리뷰
현재이 제품에 대한 리뷰가 없습니다.
얼음을 깬 첫 번째 사람이되지 않겠습니까?



























