레이더 콘솔 게임 준비 3D 모델
1
명세서
- 기하학polygonal
- 다각형1,726
- 정점들2,178
- 텍스처Yes
- 딱딱한No
- 생기 있는No
- 3D 인쇄 가능 준비No
- 게임 준비 (낮은 폴리)No
- UV 매핑 됨Yes
- 포장되지 않은 자외선overlapping
기술
This radar console was designed specifically for real time applications such as games. It was originally modeled in 3DS Max 2010. The renders are done in real time with a DirectX shader to show how this prop will really look in game.
The normal map was baked from a high poly model to create great detail with a low poly count.
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Features:
-1024x1024 diffuse, normal, and specular maps in .tga format
-UV Unwrapped with little overlap
-contains a .PSD for the diffuse, specular and normal maps with named layers
-the high poly model used to bake the normal is included in the .max and .obj format folders
-texture paths are relative and should be ready to go as soon as you open the model
-standard 3ds Max materials
-all materials and objects are appropriately named
-no special plug-ins necessary to use this product
-scaled to approximate real world size (inches)
-pivot centered at origin
Thank you for viewing and enjoy! If you purchase please rate and comment so I may keep improving the quality of my models!
Mar 01, 2018
추가 된 날짜
Jun 29, 2023
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