반경 뼈 3D 모델
0
명세서
- 기하학polygonal_quads only
- 다각형10,673
- 정점들10,686
- 텍스처Yes
- 딱딱한No
- 생기 있는No
- 3D 인쇄 가능 준비No
- 게임 준비 (낮은 폴리)No
- UV 매핑 됨Yes
- 포장되지 않은 자외선non-overlapping
기술
High detail Radius bone.
Clean topology all in quads, subdivision ready.
Materials, textures and objects named logically.
V-Ray and mental ray rendering setups available. No third party plug-ins required.
For rendering in other software, simply apply glossy reflecting material and attach textures to corresponding slots.
Everything on scene is included except environment HDR image. HDR image is not included. In provided rendering scene, map spot is left defined in material library (causing a prompt when opening the file). Just browse one of your own HDR images (tweak if necessary) and you are ready to go.
What is in the box:
max format (V-Ray version):
-Scene like on previews all 3 bones.
-Textures in PNG format.
max format (mental ray version):
-Scene like on previews all 3 bones.
-Textures in PNG format.
3ds format:
-Exported geometry (all 3 bones).
obj format:
-Exported geometry (all 3 bones).
fbx format:
-Exported geometry (all 3 bones).
Textures archive:
-Textures in PNG format.
Geometry info stated is for all bones on scene.
Sep 25, 2018
추가 된 날짜
Jan 26, 2022
마지막 업데이트
리뷰
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