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건축물차량문자항공기가구전자 제품동물식물무기스포츠식품해부
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SCAR-H Assault Rifle 3D 모델

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SCAR-H Assault Rifle royalty-free 3d model - Preview no. 1
SCAR-H Assault Rifle royalty-free 3d model - Preview no. 2
SCAR-H Assault Rifle royalty-free 3d model - Preview no. 3
SCAR-H Assault Rifle royalty-free 3d model - Preview no. 4
SCAR-H Assault Rifle royalty-free 3d model - Preview no. 5
SCAR-H Assault Rifle royalty-free 3d model - Preview no. 6
SCAR-H Assault Rifle royalty-free 3d model - Preview no. 7
SCAR-H Assault Rifle royalty-free 3d model - Preview no. 8
SCAR-H Assault Rifle royalty-free 3d model - Preview no. 9
SCAR-H Assault Rifle royalty-free 3d model - Preview no. 10
SCAR-H Assault Rifle royalty-free 3d model - Preview no. 1
SCAR-H Assault Rifle royalty-free 3d model - Preview no. 2
SCAR-H Assault Rifle royalty-free 3d model - Preview no. 3
SCAR-H Assault Rifle royalty-free 3d model - Preview no. 4
SCAR-H Assault Rifle royalty-free 3d model - Preview no. 5
SCAR-H Assault Rifle royalty-free 3d model - Preview no. 6
SCAR-H Assault Rifle royalty-free 3d model - Preview no. 7
SCAR-H Assault Rifle royalty-free 3d model - Preview no. 8
SCAR-H Assault Rifle royalty-free 3d model - Preview no. 9
SCAR-H Assault Rifle royalty-free 3d model - Preview no. 10
로열티 무료 라이센스광고 작성 전용
단순 반품
최저가 보장
상자에서 작동 함
47 방문
Rhineaux

명세서

  • 기하학polygonal
  • 다각형82,737
  • 정점들47,182
  • 텍스처No
  • 딱딱한No
  • 생기 있는No
  • 3D 인쇄 가능 준비No
  • 게임 준비 (낮은 폴리)No
  • UV 매핑 됨Yes
  • 포장되지 않은 자외선overlapping

형식 및 파일

3DS
(.3ds)
1 MB

3DS.zip
FBX
(.fbx)
2 MB

FBX.zip
3ds Max
(.max)
1 MB

vray 2.40.04
MAX2011.zip
3ds Max
(.max)
1 MB

vray 2.40.04
MAX2012.zip
3ds Max
(.max)
1 MB

vray 2.40.04
MAX2013.zip
3ds Max
(.max)
1 MB

vray 2.40.04
MAX2014.zip
OBJ
(.obj)
1 MB

OBJ.zip
OBJ
2 MB

maps.zip
OBJ
2 MB

maps.zip

기술

Very high-fidelity model of a SCAR-H assault rifle. The model is high-poly, fully smoothable, and has basic shaders blocked in. The topology is clean and edge-flow is good. The entire model uses one multi-sub object texture, so you can attach and detach pieces freely. All edges have control edges in place for proper smoothing in any program. It is recommended that you smooth it at least once before rendering. Can be used for high-quality renders, or if you wish to rebuild a low poly version, for normal map baking.
Oct 14, 2019 추가 된 날짜
Oct 02, 2022 마지막 업데이트

리뷰

현재이 제품에 대한 리뷰가 없습니다.
얼음을 깬 첫 번째 사람이되지 않겠습니까?