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바봇 3D 모델

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로열티 무료 라이센스모든 확장 용도
단순 반품
최저가 보장
상자에서 작동 함
0 방문
Mikhail Pachgin

명세서

  • 기하학polygonal
  • 다각형19,764
  • 정점들17,940
  • 텍스처Yes
  • 딱딱한Yes
  • 생기 있는Yes
  • 3D 인쇄 가능 준비No
  • 게임 준비 (낮은 폴리)No
  • UV 매핑 됨Yes
  • 포장되지 않은 자외선non-overlapping

기술

= Textures summary: - 4096x4096 maps for the chassis: ao, normal, diffuse, metallic, height, roughness; - 4096x4096 maps for the armor: ao, normal, diffuse, metallic, height, roughness; - 4096x4096 maps for the torso: ao, normal, diffuse, metallic, height, roughness, emission; - 20486x2048 maps for the gun: ao, normal, diffuse, metallic, height, roughness; - 20486x2048 maps for the hammer: ao, normal, diffuse, metallic, height, roughness; - 20486x2048 maps for the 'hands': ao, normal, diffuse, metallic, height, roughness; - 20486x2048 maps for the 'jet': ao, normal, diffuse, metallic, height, roughness; = Meshes summary: - separate chassis mesh; - separate armor mesh; - separate torso mesh; - separate 'hands' mesh; - separate 'jet' mesh; - separate hammer mesh; - separate gun mesh; = Polycount summary: - chassis mesh: 6714 polys, 6150 verts; - armor mesh: 1810 polys, 1530 verts; - torso mesh: 936 polys, 871 verts; - 'hands' mesh: 6722 polys, 6116 verts; - 'jet' mesh: 2108 polys, 1966 verts; - hammer mesh: 738 polys, 601 verts; - gun mesh: 738 polys, 706 verts; = This mecha has next motion cycle(with root mo): - walk forward cycle; - walk backward cycle; - strafe left/right cycles; - idle cycle; - jump cycle; - take off cycle; - levitating cycle; - levitating and shooting cycle; - landing cycle; - melee attack with hammer cycle; - run cycle; = Archive holds: - TXT with motion clips timing table; - FBX with main animation cycles; - FBX with run animation cycle; - OBJ and FBX with fully assembled lowpoly and highpoly mech; - PNG with full textures pack for everything;
Jun 18, 2020 추가 된 날짜
Oct 07, 2022 마지막 업데이트

리뷰

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