traffic elements collection 3D 모델
0
명세서
- 기하학polygonal_ngons used
- 다각형1
- 정점들485
- 텍스처Yes
- 딱딱한No
- 생기 있는No
- 3D 인쇄 가능 준비No
- 게임 준비 (낮은 폴리)No
- UV 매핑 됨Yes
- 포장되지 않은 자외선non-overlapping
기술
5 in 1 .
Low poly street elements Collection
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Importing :
For importing textures you just need create a empty
"Texture" folder beside the Main File
and copy textures on that and ...
IN 3ds max :you will asked to address the textures
Folder
iN Maya: Just Load one of Textures
Others will be loaded automatically
For both OBJ and FBX formats this process is the same
According to the software that you use
Objects:
BillBoardStand01 148 Vertex
ConcreteBarrier_01 72 Vertex
TrafficCone01 91 Vertex
TrafficCone02 200 Vertex
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Objects And UVs:
Clean Geometry
No Holes
Non-overlapping UVs
Include Smoothing Group
Models are in 0 0 0 position.
Real world Scale.
But in Shots you can see random positions in
the sample for better perception.
----------------------
Textures And Nods:
New Textures Added For ConcreteBarrier (4096*4096)
I put a random Advertise in "BillBoardStand01" that i found in internet
you can past your own Advertise(in PhotoShop Or Blend it by additional Layer)
on Just "BillBoardStand_COL.jpg"
and There is no need to Edit other Maps
in shots you can see Textures Files And folder
and their Discipline
Also Names Setting Of Nodes
And ... Ready For import into Game Engine
----------------------
Formats :
3Ds Max 2014
Maya 2013
FBX 2011 2006
OBJ.zip
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Jun 15, 2020
추가 된 날짜
Mar 08, 2022
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