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나뭇 가지, 조작 됨, 유형 2 3D 모델

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나뭇 가지, 조작 됨, 유형 2 royalty-free 3d model - Preview no. 1
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나뭇 가지, 조작 됨, 유형 2 royalty-free 3d model - Preview no. 1
나뭇 가지, 조작 됨, 유형 2 royalty-free 3d model - Preview no. 2
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로열티 무료 라이센스모든 확장 용도
단순 반품
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상자에서 작동 함
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Alakuloinen

명세서

  • 기하학polygonal_quads only
  • 다각형614
  • 정점들794
  • 텍스처Yes
  • 딱딱한Yes
  • 생기 있는Yes
  • 3D 인쇄 가능 준비No
  • 게임 준비 (낮은 폴리)No
  • UV 매핑 됨Yes
  • 포장되지 않은 자외선mixed

형식 및 파일

Blender
(.blend)
4 MB

blender
branch_b2a_dst.blend
3ds Max
(.max)
1 MB

default_scanline
branch_b2a_dst.max
FBX
(.fbx)

drevo_b2a.FBX
FBX
54 MB

tex.zip

기술

A rigged tree branch model, which can be posed, animated, exposed to physics engine etc. thanks to a 11 bones skeleton. This model is designed for using with efficient collision detection, so the branch segments are intentionally made straight slightly beyond realism to correspond exactly to the bones. TEXTURES AND MATERIALS. See Textures supporting item. Unzip the archive and copy the 'tex' folder to the directory of the main file. The branch consists of two separate skinned meshes for wood and foliage respectively. The wooden part is equipped with a material using following textures: drevo_cortex_d.tga - diffuse atlas, 2048x2048, RGB drevo_cortex_n.tga - normal atlas, 2048x2048, RGB Since the textures are actually atlas, increasing UV origin's U by 0.25 step and V by 0.5 step uncovers different types of bark. The unwrap for these textures is done by non-overlapping patches beyond [0;1] range in the second UV channel. The first UV channel includes overall non-overlapping geometry within [0;1] range, but is not used here, just reserved for lightmaps, etc. The foliage mesh is equipped with 7 texture sets for different types of foliage. Textures only: - maple leaves (leistus_cleinus_*) - basswood leaves (leistus_leipa_*) - oak leaves (leistus_percus_*) - bare small branches (vietvis_galva_*) Materials included: - maple small branches (vietvis_cleinus_*) - basswood small branches (vietvis_leipa_*) - oak small branches (vietvis_percus_*) Each set of textures consists of 3 files: *_d.png - diffuse map, 2048x2048 RGBA *_n.png - normals map, 2048x2048 RGB *_t.png - special purpose assembly, 1024x1024 RGB: - R: specular - G: fragments highlighting, e.g. for leaf fall masking - B: translucency amount POSING AND ANIMATION .fbx file includes an animation also presented in a timetable, generally useless in purposes other than demonstration.
Jun 18, 2020 추가 된 날짜
Sep 30, 2022 마지막 업데이트

리뷰

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